12.04.2025 aktualisiert

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Tech. Game Designer + Analyst, AI + Full Stack Dev

Berlin, Deutschland
Weltweit
Lecturer
Berlin, Deutschland
Weltweit
Lecturer

Profilanlagen

CV - Walter Ellis

Skills

User Experience (UX)Künstliche IntelligenzUnterrichtenTonaufnahmeFilmproduktionIngenieur-designprozesseGrafikdesignProjektmanagementMultimediaMusik-ProduktionFotografierenProduktdesignKreative LeitungStakeholderkommunikationLarge Language ModelsGame-DesignEinarbeitungFull Stack EntwicklungSitzungsprotokoll
https://www.linkedin.com/in/walterellisfun/

Technical Game Design
Technical Design
Product Design
Project Management
Full Stack Development: Web, Mobile, Software, AR, VR, MR, Games (Unity, Godot)
AI & LLM Development
AI Product Design
Creative Direction
Client Communications & Briefing
Stakeholder Communications
Business-Technical-Creative Bridging Communication
Team Onboarding
Skills Teaching
UX
Multimedia Asset Creation: Videography, Photography, Music Production, Audio Production, Graphic Design
High pressure environment work
Public-facing Production
Leadership & Management
People Skills
Networking
Meeting Facilitation
Workflow Assessment & Implementation

Erfahrung

Berufserfahrungmehr als 10 Jahre
Freelancer seit2012

Sprachen

DeutschgutEnglischMuttersprache

Projekthistorie

Founder, Project Manager, Technical Game + Software Designer, Consultant

Maple Seed (PTY) Ltd

Internet und Informationstechnologie

< 10 Mitarbeiter

Running a small studio, developing projects and products in Web, Mobile, VR, AR, XR, and Promotional / Training Games / Gamification for Corporates Clients.

Technical Game Designer, Game Design Analyst (prev. Publishing Producer)

PRISMATIKA GmbH

Medien und Verlage

< 10 Mitarbeiter

Scouting, design analysis for investment, and project managing new video games.

Lecturer in Game Design + Development, Machine Learning, Software Development

Open Window

Sonstiges

50-250 Mitarbeiter

In the first year my time was shared between two departments: Game Design and Interactive Development—a new department for which I helped guide the direction of the curriculum.

I developed content for a number of subjects covering a variety of software-, web-, and mobile development environments, frameworks, and programming languages. Several topics required self-study from zero knowledge to teaching-level proficiency + perspective within 1 or 2 weeks, incl. preparation + submission of a subject overview + brief. Lecturing involved weekly class preparation, progress reviews and project guidance, with assessments for submissions and presentations.

I established an introductory course on applied Artificial Intelligence (Machine Learning, Deep Learning) which led to invitations to present to another department, as well as a business workshop on behalf of the institution alongside representatives of other companies including Microsoft. My aim was to inspire practical optimism and curiosity for the potential of the technology, to help demystify fear around jobs being made obsolete.

While I enjoy the logical creativity and puzzle-solving of coding and software design in all its depth, it’s game development and specifically game design theory, that resonate with me deeply, combining many disciplines and forms of creativity, especially the numerous links with the humanities, such as behavioural psychology, the arts, philosophy, etc. I had the pleasure of somewhat obsessively researching, redeveloping, and lecturing much of the final-year game design theory lectures. I also redeveloped and lectured second-year gameplay programming classes with the aim to strengthen foundational understanding to strategically improve final-year output quality.

I worked closely with the Head of School and Subject Manager to help guide the curriculum for industry relevance and assisted in the creative feedback, guidance and assessment for what felt like hundreds of student games.

Game Curator

Goethe-Institut Johannesburg

Sonstiges

10-50 Mitarbeiter

Curator of Gamebox, Goethe-Institut Johannesburg, curating independent games from Sub-Saharan Africa and Germany. The Gamebox initiative creates awareness of independent games from these regions, through public showcasing and events.

Head of Media

Campus of Performing Arts

Medien und Verlage

50-250 Mitarbeiter

Leading and training a team of multimedia specialists to progress COPA using forward-looking technologies.

Systems Developer

GVR Holdings

Marketing, PR und Design

10-50 Mitarbeiter

Backend Systems Development and Management

Web Designer, Media Consultant

GSF Education (PTY) Ltd

Internet und Informationstechnologie

50-250 Mitarbeiter

Gemeindeleiter, Freikirche

Living Water Christian Missions, BewegungPlus

Sonstiges

10-50 Mitarbeiter

Television Show Director, VFX Artist

Meditate (Television Short)

Medien und Verlage

< 10 Mitarbeiter

A youth actuality/discussion program which aired twice weekly on Spirit Word Channel, an international satellite and internet broadcasting company. The size of the team ranged from 2 to 4 people.

Head of 3D, Broadcast Graphics Animator, TV Studio Technician, Live Broadcast Cameraman, TV Director

Spirit Word Channel

Medien und Verlage

50-250 Mitarbeiter

Multidisciplinary media related television work that involved:

Video Editing,
Videography,
Videography Technical Assistance,
Brand Design,
Storyboarding,
Television Presenting,
Voice-over Work,
TV Commercial Production,
3D/2D Animation,
Motion Graphics,
Broadcast Theme Design,
Client Project Briefing,
Live Event Video Recording,
Large Event Stage Crew,
TV Studio Recording,
Green Screen Recording,
Meeting strict deadlines,
Media Research + Development

Live Broadcast Camera Operator (±2000 hours)

Spirit Word Channel

Medien und Verlage

50-250 Mitarbeiter

Roughly 2000 hours of on-foot live event broadcast camera operation.

Radio Show Director, Presenter

Wake Up At One, Takalani Community Radio

Medien und Verlage

< 10 Mitarbeiter

I directed and led a team of three doing a weekly two-hour radio show on Takalani Community Radio, playing music and discussing lifestyle topics.
http://www.takalanifm.com/

Computer Skills Teacher

Joy College

Sonstiges

10-50 Mitarbeiter

Teaching computer skills to children of all ages (Grade R to 12)

N3 Computer Literacy Lecturer

Ikhala FET College

Internet und Informationstechnologie

10-50 Mitarbeiter

Manual Labourer

Multiple UK Staffing Agencies

Konsumgüter und Handel

10-50 Mitarbeiter

Short-term contract work doing manual labour in factories, nurseries, and on farms.

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