I was lately leading the development of Pyrimati, a mathematical game aimed at both youths and seniors, for a UK-based company that initially launched the game in book format. I was responsible for setting up the entire technical foundation, including the iOS application and a custom server-side API built with PHP and PostgreSQL. I also handled all networking integration within the iOS app and all required coding in SwiftUI.
The project was planned with future scalability in mind. I designed a modular structure to support deployment across all Apple platforms—iPhone, iPad, and macOS, using a shared Swift library. I also introduced basic Continuous Integration using Xcode Cloud and TestFlight for smooth testing and distribution.
The team consists of three people: myself as senior developer, a designer, and a junior developer. The work is carried out almost entirely remotely, with a single visit to the UK office for in-person collaboration and planning.