04.05.2025 aktualisiert


100 % verfügbar
iOS, macOS Architect and Developer
Berlin, Deutschland
Deutschland
MA Design & Manufacture, De Montfort University, UKSkills
JavaScriptPHPAmazon Web ServicesArchitekturAutomatisierungContinuous IntegrationPythonObjective-CScrumUikitSwiftuiConcurrencyGoogle FirebaseGitKotlin
I have over 14 years of experience in iOS and macOS development, including setting up projects from scratch, covering architecture design, tooling, integrating automation (CI/CD), and planning scalable solutions. I’ve successfully led mobile teams, handled hiring processes, and conducted performance evaluations. My leadership style is hands-on and pragmatic, ensuring technical excellence. I’m comfortable working independently or integrating into cross-functional teams.
- Objective C / Swift - including UIKit, SwiftUI
- Combine
- Structured Concurrency
- Composable Architecture
- Knowledge of JavaScript
- ANSI SQL language and various vendor Implementations
- Knowledge of Kotlin and Android ecosystem
- Proficient in Python, Php
- Version Control, GIT
- Knowledge of Web technologies, AWS, Firebase
- Serveless integrations
Sprachen
DeutschGrundkenntnisseEnglischverhandlungssicherPolnischMuttersprache
Projekthistorie
I was lately leading the development of Pyrimati, a mathematical game aimed at both youths and seniors, for a UK-based company that initially launched the game in book format. I was responsible for setting up the entire technical foundation, including the iOS application and a custom server-side API built with PHP and PostgreSQL. I also handled all networking integration within the iOS app and all required coding in SwiftUI.
The project was planned with future scalability in mind. I designed a modular structure to support deployment across all Apple platforms—iPhone, iPad, and macOS, using a shared Swift library. I also introduced basic Continuous Integration using Xcode Cloud and TestFlight for smooth testing and distribution.
The team consists of three people: myself as senior developer, a designer, and a junior developer. The work is carried out almost entirely remotely, with a single visit to the UK office for in-person collaboration and planning.
The project was planned with future scalability in mind. I designed a modular structure to support deployment across all Apple platforms—iPhone, iPad, and macOS, using a shared Swift library. I also introduced basic Continuous Integration using Xcode Cloud and TestFlight for smooth testing and distribution.
The team consists of three people: myself as senior developer, a designer, and a junior developer. The work is carried out almost entirely remotely, with a single visit to the UK office for in-person collaboration and planning.