18.09.2026 aktualisiert


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C/C++, TypeScript, JavaScript, Rust Senior Entwickler mit Fokus auf Performance & Workflow Effizienz
Sankt Augustin, Deutschland
Nur Remote
Bachelor of Science, Informatik, Universität Konstanz (2012-2018)Über mich
Ich entwickle seit über 15 Jahren hoch effiziente C/C++ Applikationen und habe langjährige Erfahrung mit TypeScript/JavaScript bei der Entwicklung der Web-basierten 3D Engine "Wonderland Engine". Bitte beachten Sie: Ich steigere meine eigene Effizienz mit AI coding Agenten.
Skills
RustGitHub ActionsC (Programmiersprache)JavaScriptC++ProfilingContinuous DeliveryContinuous IntegrationPerformance-TuningE2e TestingTypeScriptWeb Performance OptimizationWebGLRendering EngineGpu Programming
Optimization
Deep focus on performance optimization, particularly in the development of C/C++ applications, TypeScript & JavaScript applications, as well as real-time 3D graphics engines for the web, ensuring reliability and efficiency at scale.
DevOps
Proficiency in DevOps practices including continuous testing, benchmarking, and fast release cycles to support users and maintain software quality.
3D Game Engine Development
Hands-on development of a web-optimized C/C++ 3D game engine (Wonderland Engine), built over 7+ years with a focus on performance and reliability for web platforms.
C++ Programming
Certified programming skills in C++ (Programmieren mit C++), applied in the development of high-performance software and game engine components, SIMD, compile time optimizations, profiling and multi-threading.
Erfahrung
Berufserfahrungmehr als 10 Jahre
Freelancer seit2020
Sprachen
DeutschMutterspracheEnglischMuttersprache
Projekthistorie
Unlocking the web as the next gaming platform for 5.4B internet users by building optimized developer tools like Wonderland Engine and Story Machine.
Empowering WebXR developers with highly optimized tools for real-time 3D graphics on the web.
Co-founded a VR/AR development agency that built medical VR and lots of web-based VR and AR experiences. Originally a 5-15 head hobby-based Virtual Reality development team since September 2013.