Game Asset Artist

Bayern  ‐ Vor Ort
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Schlagworte

Beschreibung

Game Asset Artist

My client, based in Munich (Germany) is currently looking for a Game Developer to join our creative team and work on our upcoming project. My client is a high-powered team of bold, dedicated specialists and extreme creatives with in-depth experience. With their dynamic team and a pool of highly specialised freelancers they are always looking for fresh talent in the shape of new future designers.

If you are itching to demonstrate your skills in the development and programming of CGI, 3D and online/gaming solutions and would love to be part of a great team that exploits all the possibilities to find solutions nobody has come up with before then this is the company for you. Make the impossible possible and help us devise worlds never before experienced.

Job Details:

This role requires someone with solid experience and initiative that can get stuck in on all fronts, from designing core engine features to tweaking gameplay mechanics. You'll collaborate closely with other disciplines and help them maintain a high level of code quality and technical innovation.
They are working on an innovative VR Game with new gadgets. They are the future of games!

If you thrive on varied technical challenges and creative input, and you're seeking a fast-paced, resourceful, self-motivated, friendly environment, then come and join and help make games that will be loved worldwide!

Requirements:

*Develop their games primarily using the Unreal 4 (or 3), Unity3D or/and Unigine engines with the goal of creating a AAA work
*Software development experience, preferably in games/gaming
*Strong background in one or more: C/C++, C#, Unity3D, Unreal, Unigine, Java, Python, JavaScript
*Design and implement scalable, reliable, and maintainable technologies for our gaming platforms
*Solid understanding of 2D/3D graphics and math involved in computer graphics
*Experience collaborating with game designers, creatives, and producers in a team environment
*A strong understanding of game design principles and player experience
*Experienced at level building, prototyping, AI/Pathing, UI design, and gameplay Scripting
*Extensive knowledge of software related to the 3D game development experience (ie UDK, Unity3D, Maya, Zbrush, Mudbox, UDK, 3Dcoat or/and Topogun)
*Self-motivation with a strong work ethic and ability to work in a team
*Immediate availability and possibility to work on-site in our office based in Munich (Germany). No matter from where you come from, we will help you with relocation, Visa, etc.

Start
ab sofort
Dauer
3 - 6 months
Von
RDF Resources Ltd
Eingestellt
10.09.2013
Projekt-ID:
596528
Vertragsart
Freiberuflich
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