Banxware I Product Designer
Schlagwörter
Figma
User Experience (UX)
CSS
Prototyping
Unity3D
HTML
Javascript
A/B Testing
Adobe After Effects
Adobe Creative Suite
Skills
Code: Full Stack Development in React & NodeJS • HTML • Modern CSS/SASS • NextJS • CI/CD • Git • GraphQL • SQL • VueJS • Angular • Solidity • APIs • IoT with MQTT • Web Platform Architecture • Training and Using AI Models
Design: UI Design for Web and Mobile • Atomic & Semantic Design Systems • Strategy & Vision Workshops • UX • Interaction Design • Figma • Adobe suite • Sketch • Journey Maps • Motion Design with Figma and After Effects • Style and Brand Guides • Wireframes & Mockups ...
Prototyping: Rapid Prototyping in Figma • Prototyping with HTML/CSS & Javascript • Game Engines (Unreal | Unity)
Research: A/B Testing • Qualitative Interviews • Data Analysis Basics • Field Studies • Role Playing • Usability Testing • User Research and Segmetation
Collaboration: Facilitating Design Critique • Organising Workshops • Self Starting • Flexible • Communicative • Empath • Often KANBAN and SCRUM • Entrepreneurial Thinking • Solution Orientated
Design: UI Design for Web and Mobile • Atomic & Semantic Design Systems • Strategy & Vision Workshops • UX • Interaction Design • Figma • Adobe suite • Sketch • Journey Maps • Motion Design with Figma and After Effects • Style and Brand Guides • Wireframes & Mockups ...
Prototyping: Rapid Prototyping in Figma • Prototyping with HTML/CSS & Javascript • Game Engines (Unreal | Unity)
Research: A/B Testing • Qualitative Interviews • Data Analysis Basics • Field Studies • Role Playing • Usability Testing • User Research and Segmetation
Collaboration: Facilitating Design Critique • Organising Workshops • Self Starting • Flexible • Communicative • Empath • Often KANBAN and SCRUM • Entrepreneurial Thinking • Solution Orientated
Projekthistorie
07/2021
-
07/2022
Design: UI Design for Web and Mobile *
As the first designer at Banxware, I was tasked with envisioning a Atomic &Semantic Design Systems *
lending solution for a new target group. After a successful launch, Strategy &Vision Workshops * UX *
I began working closely with their engineers in a SCRUM context Interaction Design * Figma * Adobe suite *
to build and innovate features for their core product. My time at Sketch * Journey Maps * Motion Design with
Banxware concluded with the hiring and building of a larger Figma and After Effects * Style and Brand
design team, which actively engaged in solving problems. Guides * Wireframes & Mockups ...
As the first designer at Banxware, I was tasked with envisioning a Atomic &Semantic Design Systems *
lending solution for a new target group. After a successful launch, Strategy &Vision Workshops * UX *
I began working closely with their engineers in a SCRUM context Interaction Design * Figma * Adobe suite *
to build and innovate features for their core product. My time at Sketch * Journey Maps * Motion Design with
Banxware concluded with the hiring and building of a larger Figma and After Effects * Style and Brand
design team, which actively engaged in solving problems. Guides * Wireframes & Mockups ...
01/2021
-
07/2021
Wonder I Product Designer
NextJS
NodeJS * HTML * Modern CSS/SASS *
January 2021 -) July 2021, Berlin NextJS * Cl/CD * Git * GraphQL * SQL *
Wonder is a natural meeting space platform with 1 million VueJS * Angular * Solidity * APIs * loT with
monthly active users. During my time there, I conducted MQTT * Web Platform Architecture-
extensive research to understand how users engaged with the Training and Using Al Models
platform, crafting and testing interfaces and interactions.
Prototyping: Rapid Prototyping in Figma *
Prototyping with HTMUCSS &Javascript *
January 2021 -) July 2021, Berlin NextJS * Cl/CD * Git * GraphQL * SQL *
Wonder is a natural meeting space platform with 1 million VueJS * Angular * Solidity * APIs * loT with
monthly active users. During my time there, I conducted MQTT * Web Platform Architecture-
extensive research to understand how users engaged with the Training and Using Al Models
platform, crafting and testing interfaces and interactions.
Prototyping: Rapid Prototyping in Figma *
Prototyping with HTMUCSS &Javascript *
11/2018
-
01/2021
InspiraFarms I Lead Frontend Developer
Game Engines (Unreal I Unity)
I was hired to first build, test, and validate a prototype of a digital Research: A/B Testing * Qualitative
companion web app for a smart cooling solution. This was Interviews * Data Analysis Basics * Field
followed by leading a team of six developers to turn the prototype Studies * Role Playing * Usability Testing.
into stable software while overseeing and defining the User Research and Segmetation
architecture and features. Traveling to Kenya and Mexico, I had
the opportunity to test and iterate on our solutions directly in the Collaboration: Facilitating Design Critique *
field. Organising Workshops * Self Starting *
Flexible * Communicative * Empath * Often
KANBAN and SCRUM * Entrepreneurial
Thinking * Solution Orientated
Portfolio www.theodorhillmann.de
companion web app for a smart cooling solution. This was Interviews * Data Analysis Basics * Field
followed by leading a team of six developers to turn the prototype Studies * Role Playing * Usability Testing.
into stable software while overseeing and defining the User Research and Segmetation
architecture and features. Traveling to Kenya and Mexico, I had
the opportunity to test and iterate on our solutions directly in the Collaboration: Facilitating Design Critique *
field. Organising Workshops * Self Starting *
Flexible * Communicative * Empath * Often
KANBAN and SCRUM * Entrepreneurial
Thinking * Solution Orientated
Portfolio www.theodorhillmann.de
Reisebereitschaft
Weltweit verfügbar