Sina Valipoor verfügbar

Sina Valipoor

Embedded System Engineer

Profilbild von Sina Valipoor Embedded System Engineer aus Rotterdam
  • 3022BE Rotterdam Freelancer in
  • Abschluss: MSc Embedded System Engineering
  • Stunden-/Tagessatz:
  • Sprachkenntnisse: deutsch (Grundkenntnisse) | englisch (verhandlungssicher) | niederländisch (verhandlungssicher) | persisch (Muttersprache)
  • Letztes Update: 09.05.2020
Profilbild von Sina Valipoor Embedded System Engineer aus Rotterdam
CV - Sina Valipoor

Diese Anzeige ist nur für angemeldete Nutzer möglich.

FPGA, MPSoC design, algorithm processing, GPU, CUDA, C++, Matlab, C, C++11, Linux, RTOS, ROS2.0, sensor data processing, Multithreading, TCP WebSocket, Python, GPS, MOOS, Cmake, CAN, serial, RS485, Arduino, Atmel, EmbeddedC, Debian, Embedded C, QT5, FPGA,  OpenEmbedded, Golang, web GUI, C#, Javascript, postgresql, RESTful, backend, GUI, Doxygen, NFC, BLE, web application, CSS, typo3, Wordpress, Laravel, PHP, Ruby on Rails, Apache Axis 2.0 tomcat, Mysql, API, Java, PCB, BeagleBoard, pThreads, OpenMP, linux operating system, Signal Processing, Bluetooth, training data, Android, IOT, Wireless Network, Wifi, Wireshark, Lora, Wireless Networking, RSSI, Bayesian, Assembly, C++14, avr, Bash shell scripting, Multicore/GPU, openCL, VHDL, SystemC, SQL, My SQL, Qt, Eclipse, Visual Studio, Atmel Studio, Android ide, Labview, Xlinx Vivado, ROS2.0, bitbake, yocto, Analog Devices, pi Raspberry, BlackBeagleBoard, AirSpy, zynq 7000, Ubuntu, Bare Linux, Embedded Linux, Windows, Web Development, polymer, laravel, typo3, net, HTML, IP, TCP, UDP, ssh, sockets, Wireless FM, Cellular Networks, SDR, 433Mhz RF, wireless WIFI 802.11, Interface, I2C, UART, SPI, Ethernet, RS-232/485, Version control, Git, SVN, Unit Testing, Scrum
  • 10/2019 - 12/2019

    • TUDelft
    • < 10 Mitarbeiter
    • Sonstiges
  • GPU multitred coding Cuda, C++, C
  • Implementation of laser based application algorithm on Nvidia-GPU with CUDA. Implementation is in C++ and CUDA. The algorithm is mapped from Matlab to CPU and GPU. Using NVidia GPU multiple threads for extra acceleration in execution time of the algorithm.

  • 09/2019 - 11/2019

    • EEMC, TUDelft
    • < 10 Mitarbeiter
    • Sonstiges
  • System Engineer
  • Implementation of k-means clustering algorithm on the multiple threads of Nvidia Geforce GTX 1080 GPU

  • 04/2019 - 07/2019

    • EEMC, TUDelft
    • < 10 Mitarbeiter
    • Internet und Informationstechnologie
  • Indoor localization App
  • Build a ANdroid indoor localization app based on smart data, Bayesian and Particle filters where used.

  • 02/2019 - 05/2019

    • Inventeers
    • 10-50 Mitarbeiter
    • Internet und Informationstechnologie
  • Embedded System Software Engineer
  • Development of RTOS for an embedded system on field for sensor data processing
    and logging. Ad-hoc network.

    C++11, Multithreading, TCP WebSocket.

  • 02/2019 - 04/2019

    • EEMC, TUDelft
    • < 10 Mitarbeiter
    • Telekommunikation
  • Setup, build and simulate a Wireless 802.11/b (wifi) network.
  • Simulation of Wireless Wifi 802.11b Network to achive higher data speed and througput.
    Simulation done in Matlab, python and Software Defined Radio and external 2.4GHz antenna dongle hardware.
    Measurements and verifications done in Wireshark.

  • 03/2018 - 10/2018

    • Aquatic Drones
  • Embedded System Engineer
  • Design and development of the hardware and software for the autonomous operation of water
    drone version 1.0. Hardware design based on Raspberry pi 3b+ module, operating system
    designed in C, C++11 and Python. Data acquisition from GPS, Compass and Radar. Drone
    control through CAN and wireless RF module. Signal processing in C++ and Python.

    Ad-HOC networks, ROS2.0, MOOS, C, C++, Cmake, Python,

    CAN , serial, RS485 , Arduino boards, .ino

  • 01/2018 - 03/2018

    • Energy Floor
  • Embedded Software Engineer
  • Design and Development of Operating System for control of leds in the floor tiles. Used
    systems BlackBeagleBone and Atmel microcontrollers. Software in EmbeddedC, C, C++. I was
    also responsible for the development of PACMAN game in Python for the 4x4 floor tile with 128

    Debian image, yocta, Embedded C, C, C++, Assembly

    Atmel Studio, QT5

  • 07/2017 - 11/2017

    • NATO-ElectronicDefenseDepartment-TheHague
    • 250-500 Mitarbeiter
    • Internet und Informationstechnologie
  • Embedded System Engineer
  • Design and Development of RF filters on FPGA SoC.

    FPGA system design, ARM , RF signal filtering and modification, system .img.

    Analog Devices, OpenEmbedded, bitbake, yocto, C, C++

  • 02/2017 - 07/2017

    • LacqueyBV
  • Embedded Software Engineer
  • Setup remote monitor and control system (over internet) for robots operating for customers in different countries. 
    Backend server for data logging in Golang, web GUI to monitor remote operation data in
    Polymer. Sockets development for Robot to communicate with the server in C#.

    C#, .net, Golang, Javascript, postgresql, polymer

    RESTful backend, Polymer GUI

  • 11/2016 - 01/2017

    • Weavebv
  • Webdeveloper
  • Development of the web application

    Polymer, Golang, RESTful, javascript, CSS

  • 01/2016 - 04/2016

    • Shake-On
  • Embedded Software Engineer
  • Development of Software API for short distance RF communication between Embedded
    Systems. Using NFC and BLE.

    Raspberry pi 2+, C, C++, Python.

Bereit zu reisen und (vorübergehend) in Deutschland, den Niederlanden und Belgien zu leben.

Development of real time controller on quad rotor aerial vehicle for Hover, Pitch and Yaw movement. Controller is designed in low level c code on Embedded system FPGA running bare-bones linux operating system. The Embedded Realtime Software is designed ba