Software-Architect/ Developer nicht verfügbar bis 11.01.2021

Software-Architect/ Developer

nicht verfügbar bis 11.01.2021
Profilbild von Anonymes Profil, Software-Architect/ Developer
  • 10365 Berlin Freelancer in
  • Abschluss: Dipl-Inf (FH) Computer Science (Distributed Computing)
  • Stunden-/Tagessatz:
  • Sprachkenntnisse: deutsch (Muttersprache) | englisch (verhandlungssicher)
  • Letztes Update: 09.10.2020
SCHLAGWORTE
SKILLS
- Languages: C, C++, C#, JAVA, Python
- 15+ years Automotive experience
- embedded systems software development (RTOS, Linux)
- 5 years experience in working with Unity3d in Augmented Reality projects
- Human machine interfaces, UI, UX
- mobile devices (IOS, Android)
- wearables
- working in agile Environments (SCRUM)
PROJEKTHISTORIE
  • 01/2020 - bis jetzt

    • Rehfeld Research GmbH
    • < 10 Mitarbeiter
    • Internet und Informationstechnologie
  • Architect Developer
  • Keywords:
    Autonomous Surveillance Systems, Computer Vision, Structure from motion, 3D reconstruction, IoT

    Main tasks:
    - evaluation of (outdoor) SLAM algorithms for the use with autonomous robots
    - setup of testing pipelines based on ROS
    - developed C++ communication services
    - product development cost estimation

    Used technologies/ tools:
    C++, Python, OpenCV, Linux, JIRA, Git, ROS, MQTT, CMake

  • 11/2019 - 01/2020

    • AF Poyry
    • >10.000 Mitarbeiter
    • Architektur und Bauwesen
  • Developer
  • Keywords:
    GIS, BIM, Digital Terrain Model, Geo CAD

    Main tasks:
    - develop a holographic app on MS Hololens to display terrain models
    - define UX concept together with customer
    - develop a prototype desktop constructing application based on geo referenced data
    - write tools for processing and importing terrain model data
    - write tools for CAD model import (IFC)

    Used technologies/ tools:
    C#, Unity3d, WPF, Git, Blender

  • 07/2019 - 10/2019

    • Volkswagen Group Research
    • >10.000 Mitarbeiter
    • Automobil und Fahrzeugbau
  • Architect/Developer
  • Keywords:
    multi modal user interaction, augmented reality, in-vehicle infotainment, Leap Motion, Litho

    Main tasks:
    - integration of hand tracking sensors and wearables into mixed reality toolkit (MRTK)
    - develop distributed multi modal interaction use cases (voice input, pointing gestures, etc.)
    - develop deep learning algorithms for gesture detection - integration/ testing in vehicle

    Used technologies/ tools:
    - C#, Unity3d, Python, OpenCV, TensorFlow, Visual Studio, JIRA, Git

  • 10/2015 - 06/2019

    • Volkswagen AG
    • >10.000 Mitarbeiter
    • Automobil und Fahrzeugbau
  • Architect/ Developer (Scrum)
  • -      Architecture,   Design and Implementation of a Software-Framework for contact   analog displays in vehicles (augmented reality HUDs)

    -              Develop C++ ADTF-filters to read and process RTK and depth camera sensor data

    -              Define interfaces and data formats to model and handle highly precise map data

    -              Develop toolchains to record, edit and convert high precise map data into 3d-assets

    -              Develop map-matching algorithms

    -      Develop IOS-App for pedestrian navigation showcase (AR-Kit)

    -      Integration, testing and software deployment strategies in vehicles

     

    Used technologies/ tools:

    - C#, C++, Unity3d, Visual Studio, ADTF, CMake, JAVA, Linux, CAN, Blender, JIRA, Git, Subversion, Enterprise Architect, Matlab/Simulink


  • 09/2012 - 09/2015

    • Volkswagen AG
    • >10.000 Mitarbeiter
    • Automobil und Fahrzeugbau
  • Contracting Software-Architect and -Developer (Scrum)
  • Main tasks:

    - Architecture/ Design/ Implementation of a distributed in car user interface for automated driving

    - Protocol design and development of algorithms for sensor information to be displayed in vehicle dashboards (vehicle environment)

    - Concept/ Implementation of a 3d real time simulation software

    - Software integration, test and presentation (showcases)

    (http://blog.audi.de/2015/01/05/mit-jack-durch-kalifornien/)

    - Concept and Implementation of a car simulation environment used in a publicly shown Seatbox at CeBIT 2014 (http://www.youtube.com/watch?v=bHaIhAgiNAw)

     

    Used technologies/ tools:

    - C++, C#, Unity, JavaFX, OSGi, Eclipse, ADTF, Enterprise Architect, Jenkins, Subversion, Git


  • 01/2011 - 08/2012

    • Volkswagen AG (AUDI)
    • >10.000 Mitarbeiter
    • Automobil und Fahrzeugbau
  • Contracting Software-Architect and -Developer
  • The goal of this predevelopment project for AUDI was to be able to control smartphone apps with the help of the in-car infotainment system. The advantage would be an increased safety because of less driver distraction.

    Outcome: demonstrator at CeBIT, transfer into product development

    Keywords: Android (AOSP), secure runtime environments, Remote-HMI, model based development of Infotainment-Add-Ons in the Headunit, Online-Services, Apps, Mobile Device Integration, Virtualization

    Main tasks:

    - Design and development of software functions

    - technical correspondence within VW group

     

    Used technologies/ tools:

    Eclipse PDE, JAVA, C, C++, Android, QNX


  • 05/2008 - 12/2010

    • Carmeq GmbH
    • 500-1000 Mitarbeiter
    • Automobil und Fahrzeugbau
  • Software Designer (permanent position)
    • Developed algorithms for navigation system software in research activities.
    • Developed a Java HMI Framework for the use in in-car infotainment systems.
    • Developed innovative 3D environment mapping software for car dashboards to enable research studies with real test persons.
    • Verified offers of automotive tier1-suppliers about software change requests.

  • 10/2005 - 04/2008

    • Technisat Digital GmbH
    • 1000-5000 Mitarbeiter
    • Automobil und Fahrzeugbau
  • Software Engineer Car Radio Navigation (permanent position)
    • Developed 3d realtime software rendering pipeline for use with mapping software
    • Developed embedded software architectures and implementations to use navigation system software modules in a multi-processor environment.
    • Created low level drivers for peripheral functions (graphics, display).
    • Established software architectures to support a model driven development approach with human machine interfaces in large scale automotive software projects.

     

    Microcontrollers: Analog Devices Blackfin DSP 5xx

    OS: Integrity

    Product: RNS 315


  • 03/2004 - 09/2005

    • Harman becker Automotive Systems GmbH
    • 5000-10.000 Mitarbeiter
    • Automobil und Fahrzeugbau
  • Software Development Engineer (permant position)
    • Developed graphical user interface software for high-end consumer electronic devices.
    • Redesigned complex map viewing software components based on design-for-testability criteria.
    • Responsible for the technical integration of the map viewing software in large scale automotive OEM customer projects.

     

    Microcontrollers: Renesas SH4

    OS: Qnx

    Product: BMW iDrive


ZEITLICHE UND RÄUMLICHE VERFÜGBARKEIT
- Reisebereitschaft vorhanden
- Präferenz: Berlin, Leipzig, Wolfsburg, Hamburg, Braunschweig
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