Profilbild von Andr Groeschel Product Manager & Software Architect | Expert in Mobile, Virtual Reality, and web3 Solutions aus Berlin

André Gröschel

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Letztes Update: 20.03.2024

Product Manager & Software Architect | Expert in Mobile, Virtual Reality, and web3 Solutions

Firma: Andre Groeschel
Abschluss: Master of Science
Stunden-/Tagessatz: anzeigen
Sprachkenntnisse: deutsch (Muttersprache) | englisch (verhandlungssicher) | französisch (Grundkenntnisse) | portugiesisch (Grundkenntnisse)

Dateianlagen

Andre-Groeschel-CV-Solutions-Architect-Product-Leader_061223.pdf

Skills

With over a decade of experience in the tech industry, I have specialized in leading the complete product lifecycle of innovative software products. Having worked as a software engineer, product manager, CTO, and founder in the Berlin startup scene, I always approach every software project from the perspective of entrepreneurial action. Products without return on investment and genuine added value are not a sensible investment in my view.

I fully endorse the Lean Startup approach and Pretotyping when it comes to product development. My aim is to validate ideas cost-effectively by spending as little time as possible developing products that do not meet customer needs or are economically unviable.

In software development, I consistently embrace agile project management. For me, top-notch products result from continuous customer feedback and ongoing learning. To successfully implement this approach in technical development and respond flexibly to changing requirements, I consider both a solid process structure and appropriate technology essential. Therefore, I place special emphasis on clean code, clear architecture, adherence to SOLID principles, test-driven development, and CI/CD in every project.

In addition to leading digital products, I still have the heart of a developer, eager to understand technologies in their entirety. This hands-on approach is my source of inspiration, helping me explore technical boundaries and make better technical decisions.

My technical skills include:
  • Mobile Apps: Flutter is my preferred choice for mobile app development. I see this technology as an ideal solution for creating a unified and unique brand experience across different platforms. With just one codebase, outstanding performance, and a great community, Flutter enables rapid implementation of innovative ideas. In addition to pure development with Dart & Flutter, I have extensive knowledge in plugin development with Kotlin and Swift to enhance Flutter with native functionality.
  • Web Apps: In the frontend, I rely on Node.js, React, and TypeScript to create performant and appealing user interfaces. In the backend, I am a big fan of Asp.Net for developing robust and scalable server solutions.
  • VR/AR: Over the past 10 years, my main focus has been on the development of XR applications. I have extensive experience in developing and optimizing XR applications with Unity for various platforms, from high-end systems to standalone headsets with restrictive requirements. For me, XR is not a means to further detach ourselves from reality but a way to visualize and experience complex concepts.
  • Web3: I see blockchain as a key technology to restore trust on the internet and as a means for users to regain control over their data. My tech stack here includes Ethereum, Solidity, Ethers.js, and Hardhat.

Projekthistorie

01/2021 - 09/2023
CTO | Product Manager
triple A code GmbH (Internet und Informationstechnologie, < 10 Mitarbeiter)

A Head-Up Display (HUD) solution designed to seamlessly integrate smartphone notifications on Windows desktops. This product served both gaming and professional working environments, effectively reducing distractions and promoting focus. Our proprietary AI technology ensured that users received only the most pertinent notifications at precisely the right moments, eliminating the need for constant smartphone checking.
My involvement in this project spanned multiple facets, including product development, product discovery, and technical leadership. As the technical lead, I played a central role in steering the project's technological direction to create a seamless and distraction-free user experience.

03/2022 - 02/2023
CPO | CTO
warranti Services GmbH (Internet und Informationstechnologie, 10-50 Mitarbeiter)


During my tenure on the warranti product, I played a pivotal role in crafting a revolutionary phygital (physical + digital) marketplace solution for the web3 industry. This innovative platform enables users to invest in and trade collectibles as NFTs (Non-Fungible Tokens), eliminating the need for physical possession.
My responsibilities encompassed a broad spectrum, from conceptualization to execution. I collaborated with a dynamic team to design and develop the platform using cutting-edge technologies like Solidity and Next.js. This allowed us to seamlessly merge blockchain and web technologies for a secure and efficient trading experience.
I was not only instrumental in coding the platform but also in implementing agile methodologies, ensuring an iterative and client-centric approach. This contributed to a faster development cycle and swift adaptation to market trends.
The warranti product exemplifies my ability to navigate the ever-evolving landscape of web3 technology, combining it with a passion for clean architecture, domain-driven design, and Test-Driven Development (TDD). Together, we built a digital marketplace that pushes the boundaries of what's possible in the collectibles sector.

08/2019 - 06/2022
CTO | Product Manager
triple A code GmbH (Internet und Informationstechnologie, < 10 Mitarbeiter)


I led the development of a smart wellbeing assistant. miira is designed to empower employees to protect their mental health in today's digitally connected world. My responsibilities included leading product development and discovery, serving as the technical lead, and contributing to the project's overall success.
miira's core innovation lies in its AI-based filtering engine, which effectively eliminates digital distractions from smartphones, email, and business communication apps. The system intelligently filters out digital noise, ensuring that only important messages are displayed via a non-obtrusive heads-up display, helping employees maintain focus and reduce distractions.
Furthermore, miira goes beyond the workplace by offering a coaching mode that assists employees in cultivating healthier tech habits and enhancing their digital wellbeing. This innovation aims to create a more connected working environment where employees can thrive, stay healthy, and maintain a balanced relationship with technology.

08/2019 - 06/2022
CTO, Product Manager
triple A code GmbH (Internet und Informationstechnologie, < 10 Mitarbeiter)


During my leadership role in the Holoswitch product at triple A code GmbH, I spearheaded the development of a groundbreaking solution aimed at enhancing the virtual reality (VR) user experience. The core objective of Holoswitch was to alleviate the fear of missing out (FOMO) for VR users, enabling them to stay connected to the real world while immersed in their virtual environments.
This innovative project consisted of two distinct components: a mobile app and a VR application. My responsibilities encompassed the end-to-end development process, from conceptualization to market launch. I successfully led a dynamic team, employing Unity and .NET technologies for the VR and mobile app development, including Kotlin, Swift, and Flutter for the mobile side.
To overcome the intricate challenges of creating a seamless bridge between VR and reality, I delved deep into connectivity solutions, employing technologies such as SignalR and Bluetooth. This ensured that users remained connected to their surroundings even during immersive VR experiences.
Our dedication and innovation did not go unnoticed. Holoswitch received wide acclaim, culminating in the prestigious AIXR award for "Rising VR Company of the Year" in 2021. Additionally, our team secured a patent for the cutting-edge technology employed in Holoswitch, solidifying its status as a pioneering VR solution.

03/2019 - 06/2019
Senior Software Engineer
(Sonstiges, 10-50 Mitarbeiter)

While with a leading company specializing in stereoscopic displays, I was entrusted with the development of a real-time eye and head tracking solution designed to heighten immersion for both stationary and mobile stereoscopic (3D) displays. Utilizing this technology, I implemented parallax mapping in the demos, enabling the displayed image to dynamically adjust according to the viewer's position. These demos, crafted using Unity and Unreal Engine, effectively showcased the displays' capabilities, providing powerful tools to drive sales and foster market adoption.es of the displays and provided valuable tools to drive sales and market adoption.

08/2018 - 08/2018
Agile Coach
(Konsumgüter und Handel, 1000-5000 Mitarbeiter)

While with a leading company specializing in stereoscopic displays, I was entrusted with the development of a real-time eye and head tracking solution designed to heighten immersion for both stationary and mobile stereoscopic (3D) displays. Utilizing this technology, I implemented parallax mapping in the demos, enabling the displayed image to dynamically adjust according to the viewer's position. These demos, crafted using Unity and Unreal Engine, effectively showcased the displays' capabilities, providing powerful tools to drive sales and foster market adoption.es of the displays and provided valuable tools to drive sales and market adoption

09/2017 - 04/2018
Project Manager | Senior Software Engineer
(Internet und Informationstechnologie, 1000-5000 Mitarbeiter)


I led a substantial project involving the development of an immersive Virtual Reality (VR) experience. The project aimed to showcase the capabilities of cloud-based software suites to prospective clients, with the primary objective of generating new leads.
This endeavor resulted in the creation of two distinct VR experiences. The first one highlighted how a prominent sportswear company optimizes its operations, including product customization and delivery. The second experience delved into the intricate world of subterranean logistics, illustrating how an innovative organization manages its complex processes using cloud solutions.
In my role, I took charge of designing and building these VR experiences, ensuring compatibility with both stationary and mobile headsets, as well as web platforms. Additionally, I assumed project management responsibilities, overseeing quality assurance procedures to guarantee seamless functionality. Given the involvement of multiple agencies, I orchestrated comprehensive coordination efforts to ensure the project's successful execution.

10/2016 - 02/2017
Senior Software Engineer (VR)
(Sonstiges, 250-500 Mitarbeiter)


I led a substantial project involving the development of an immersive Virtual Reality (VR) experience. The project aimed to showcase the capabilities of cloud-based software suites to prospective clients, with the primary objective of generating new leads.
This endeavor resulted in the creation of two distinct VR experiences. The first one highlighted how a prominent sportswear company optimizes its operations, including product customization and delivery. The second experience delved into the intricate world of subterranean logistics, illustrating how an innovative organization manages its complex processes using cloud solutions.
In my role, I took charge of designing and building these VR experiences, ensuring compatibility with both stationary and mobile headsets, as well as web platforms. Additionally, I assumed project management responsibilities, overseeing quality assurance procedures to guarantee seamless functionality. Given the involvement of multiple agencies, I orchestrated comprehensive coordination efforts to ensure the project's successful execution.

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Profilbild von Andr Groeschel Product Manager & Software Architect | Expert in Mobile, Virtual Reality, and web3 Solutions aus Berlin Product Manager & Software Architect | Expert in Mobile, Virtual Reality, and web3 Solutions
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