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ryan bosch

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Letztes Update: 06.09.2022

3D Artist

Abschluss: BSc Computer Science, BSc Screen Arts
Stunden-/Tagessatz: anzeigen
Sprachkenntnisse: deutsch (gut) | englisch (Muttersprache)

Skills

I am a 3D Artist with a bachelor’s degree in Screen Arts and Computer Science.
I am experienced in 3D modeling, shading, and texturing, as well as 2D and
3D animation. Additionally, I have hands-on experience with almost every major
software including Adobe Suite CC, Maya & 3Ds Max, Cinema 4D, Houdini, render engines like
VRay and Arnold and game engines like Unreal and Unity.

I have worked as an Intern and employee for Graphic Monk, which helped
me to expand my knowledge in using industry-relevant tools and software.
My past experiences have also given me great time management and organization skills and taught me to work to a deadline to meet my goals.

Projekthistorie

06/2019 - 03/2020
3D Genralist
Dyna Kinetix (Medien und Verlage, 10-50 Mitarbeiter)

  • Modeling assets
  • Texturing assets
  • Programming core game mechanics
  • character and environment vfx
  • environment design
  • lighting
  •  

Reisebereitschaft

Verfügbar in den Ländern Deutschland
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